![]() ![]() Simply press F when pointing at the preview point object and you will be able to move it around just like any other prop: You can also now use the transform edit tool (PC only) to move points used in train modding, like the cab position, player spawn position, particle positions, etc. The control valves in the steam engine cab for mods also now control the steam effects (if your mod makes use of them) just like official trains. ![]() So you can use models like the Berkshire wheels, side-rod animated wheels, big-boy, etc, in your own mods. You can also now access all the animated wheel sets from the official trains as mod presets! This is useful for animated steam engine wheels which you want to be visually connected to the main steam engine body, instead of pivoting independently. Another modding related feature which this update adds is a new "Lock to wagon body" option for wheel blocks.Įnabling this option will make this set of wheels "lock" onto the body of the mod, which will stop it from rotating to match the track and it will instead always line up with the wagon's body mesh.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |